NLDSP 1995
ICIP 2001
Awarding from Bodosakis Foundation
RichMedia2003
RICHMEDIA2003.org
1ST INT. WORKSHOP ON INTERACTIVE RICH MEDIA CONTENT PRODUCTION
LAUSANNE, SWITZERLAND 16TH -17TH OF OCTOBER 2003
A short Review by
Guido Doublet
broadview.tv gmbh
Ubierring 61a
D-50678 Cologne / Germany
Phone: +49 221 5796430
Fax: +49 221 57964569
eMail: guido.doublet@broadview.tv
The Worlds Studio Consortium organized the First International Workshop on Interactive Rich Media Content Production: Architectures, Technologies, Applications and Tools, which was held from 9th to 10th of October 2003 in Lausanne, Switzerland.
This Workshop on Interactive Rich Media Content Production addresses the issues of productivity and interactivity in digital content. The workshop was organized by the Worlds Studio IST project and is sponsored by the 3eme cycle romand and EURASIP.
It is the premier forum for the presentation of technological advances and research results in the fields of theoretical, experimental, and applied rich media processing.
Therefore, The RICHMEDIA2003 workshop brought together leading engineers and scientists in rich media content production from around the world. After a six month lasting Call for Paper, 75 Papers have been reviewed by members of the Worlds Studio Consortium.
As Result of the Reviewing Process, 17 Papers were accepted. This Papers were presented during the RichMedia2003 Workshop in Lausanne. At the end of the two Days lasting Workshop, a special Worlds Studio Panel was held by the Worlds Studio Consortium, presenting the state of development of the Worlds Studio platform to international specialists from Europe, Asia and North America, followed by a discussion panel to collect in the experts’ comments.
Please find hereafter the Conference Programme giving the details about Panels, Papers and speakers
Conference Program day one
Thursday, October 16th 2003
9:00-9:30 Registration
9:30-9:45 Welcoming address
9:45-11:30 Paper Session 1: Virtual Environment Systems
Session Chair Michal Ponder
Overview Paper Session 1
Heritage Explorer through Real and Virtual Museum
Yong-Moo Kwon, Tae-Sung Lee, Seun Ryu, Jae-Kyung Seol
Korea Institute of Science & Technology , Seoul, Korea
Predictive Interest Management: An Approach to Managing Message Dissemination for Distributed Virtual Environments
Graham Morgan & Fengyun Lu
University of Newcastle, UK
10:45-11:00 Coffee break
A Resource Description and Capability Exchange: Architecture for Universal Multimedia Access Enabled System
Andrew Perkis, Jijun Zhang, Tor Halvorsen
The Norwegian University of Science and Technology (NTNU), Norway
11:00-12:30 Paper Session 2: Digital Modeling
Session Chair Dr. Frederic Vexo
Overview Paper Session 2
Functionally-based Augmented Sculpting
Valery Adzhiev, Peter Comninos, Maxim Kazakov, Alexander Pasko
Bournemouth University, UK
Digital Media Professionals, Tokyo, Japan
Faculty of Computer and Information Sciences, Hosei University, Tokyo, Japan
2D Physics-Based Deformable Shape Models: Explicit Governing Equations
Stelios Krinidi and Ioannis Pitas
Aristotle University of Thessaloniki, Greece
MPEG-4 Extension for Complex Patterned Textures
Neeharika Adabala, Chris Joslin and Nadia Magnenat-Thalmann
MIRALab – University of Geneva, Switzerland
12:30 – 14:00 Lunch
14:00-16:15 Paper Session 3: Signal Processing
Session Chair Prof. Ioannis Pitas
Overview Paper Session 3
JPEG 2000 vs. JPEG in MPEG Encoding
V.G. Ruiz, M.F. L/opez, I. Garc/ya and E.M.T. Hendrix
Universidad de Almer/ya, Spain
Signifiance Analysis of HVXC Speech Coding Parameters at High Frequency
- Rodriques, F. Perdiagao and A. Navarro
Aveiro University, Portugal
15:00-15:15 Coffee break
Super High Definition Digital Cinema Delivery System with 8 million pixel resolution
Tetsuro Fujii, Daisuke Shirai, Takahiro Yamaguchi, Mitsuru Nomura and Tatsuya Fujii,
NTT Network Innovation Laboratories, Kanagawa Japan
Wavelet-based vs. DCT-based Progressive Compression of Biological Specimens Images
V.G. Ruiz, J.J. Fern/andez, M.F. L/opez, I. Garc/ya
University of Almer/ya., Spain
16:15- 17:45 Paper Session 4: Character Animation 1
Session Chair Dr. Ronan Boulic
Overview Paper Session 4
ShowFace: A Framework for Personalized Face Animation
Ali Arya, Babak Hamidzadeh
University of British Columbia, Vancouver, Canada
Emotional Speech Databases: A Review
Dimitrios Ververidis and Constantine Kotropoulos
Aristotle University of Thessaloniki, Greece.
A MAYA Exporting Plug-in for MPEG-4 FBA Human Characters
Yacine Amara, Mario Gutierez, Frederic Vexo and Daniel Thalmann
VRLab, EPFL, Lausanne, Switzerland
19:00 RECEPTION
Conference Program day two
Friday, October 17th 2003
9:00-11:30 Paper Session 5: Character Animation 2
Session Chair Prof. Daniel Thalmann
Overview Paper Session 5
MPEG – 4 Compliant Information Extraction from an Animated Face in MAYA
Charalampos Laftsidis, Constantine Kotropoulos, Ioannis Pitas
Department of Informatics, Aristotle University of Thessaloniki, Greece
Motion Editing with prioritized constraints
Ronan Boulic, Benoit le Callennec, Martin Herren, Herbert Bay
VRLab, EPFL, Lausanne, Switzerland
Design and Benchmarking of Human-Computer Interface for keyboard encoding of hand gestures.
Nicoletta Adamo-Villani, Gerardo Beni
Purdue University, West Lafayette, USA
University of California at Riverside, USA
Partly-Specified Priority Patterns in Natural Language Parsing within Dialogues Systems
Gergely Kovasnai, Constantine Kotoropoulos, and Ioannis Pitas
Aristotle University of Thessaloniki, Greece
11:30-12:15 Final Discussion and VRLab tour
12:15-13:15 Lunch
13:30-15:00 Worlds Studio Panel
Session Chair Dr. Frederic Vexo
Overview Worlds Studio Panel
Worlds Studio – Advanced Tools and Methods for Virtual Environment Design and Production
Presented by Laurent Denizot
EADS, Paris, France
END OF RICHMEDIA2003.ORG